
Official Site: http://www.heroesofstalingrad.com/
Developer: Tripwire Interactive
Platform: PC
Release date: August 30th 2011
[Overview]
The sequel to Red Orchestra, now running in the Unreal3 engine, polished up to the standard of a commercial game and with tons of new stuff. A Pacific add-on with Americans and Japanese is also planned.
[Features]
- Realistic gameplay: One shot kills, shooting at dot men on the horizon, split second close combat, creeping round the side of tanks to shoot their weak armour, diving out of artillery fire and all that other fun stuff that Activision and EA have declared illegal and perverse.
- Improved weapons: A bigger selection of even more realistic weapons. Bullet drop, terrain penetration, iron sights on sniper rifles, adjustable sights, free aim with and without sights, resting weapons on walls, blind firing and pivoting bipods. Commanders also now have 3 types of artillery and reconnaisance aircraft, all called in by radio.
- Innovative controls: A whole new first person cover system that lets you peak round corners and over ledges, mantling over 2 foot wooden fences and unheard of new features such as proning and leaning.
- Tanks: Tanks are now controlled by tank commanders, who are a spawnable player class. Spawn as a tank filled with AI crew and allow people into the tank or lock it to keep the pubbers out.
- Single player and co-op: Play practices matches against the AI alone or as a co-op comp stomp. Two full story campaigns for the Russians and Germans are also planned.
- New game modes: Territory is respawning point control, Countdown is a wave based one-life round game where the map is divided into phase lines, one for each round, and TDM exists as usual. All can be played with up to 64 players.
- New maps: Set entirely in Stalingrad, there are plenty of new maps based on real battles as well as rejigged versions of the old maps, now with destructable buildings BC2 style.
- Stats, unlocks and Hero status: Earn new weapons and abilities through experience points. Lock yourself in your room and earn Hero status 48 hours after game release to earn new kit and "inspire FEAR in your enemies"
[Videos]
Gameplay with dev stuttering 1
Gameplay with dev stuttering 2
Tank gameplay
Moar
Edited by Lobotomy Lobster, 21 June 2011 - 07:43 PM.
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